adv.htm
Negative memcpy in id Tech 4 engine (game) |
adv.htm
Client array overflow in id Tech 4 engine (game) |
adv.htm
adv.htm
Denial of Service in PunkBuster (09 Aug 2009) (game) |
adv.htm
Denial of Service in PunkBuster (22 Oct 2007 and 09 Aug 2009) (game) |
adv.htm
Format string in the Doom 3 engine through PunkBuster (game) |
adv.htm
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Buffer-overflow in the WebTool service of PunkBuster for servers (minor than v1.229) (game) |
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quick usage: dump the content of ALL the connections made to port 3074 of the demonware master server in one raw file and then launch the tool specifiying it and the own "secretsauce". if you don't know the secretsauce just use your nickname and the bracketsless cdkey (it will calculate it, it's just the XORing of these two parameters). |
papers.htm
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papers.htm
use Gslist |
quickbms.htm
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fakep.htm
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fakep.htm
read the text file inside for all the needed information, details and examples. latest dp8games package: 30 Aug 2005 |
fakep.htm
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fakep.htm
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- Code Red: Alien Arena - Alien Arena 2006 GE |
fakep.htm
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fakep.htm
- Star Wars Jedi Knight: Jedi Academy - Wolfenstein: Enemy Territory (2.60 too but requires a bit of practice, use -B ? for the info) |
patches.htm
although this patch works also with ET Pro I HIGHLY suggest to use the well known combinedfixes.lua of ReyalP with this mod because it's updated for any problem specific of this game. |
patches.htm
You need to download also the codmsgfix patch for Call of Duty you see below Gamall Ida has written an interesting solution for all the known bugs which affect Jedi Academy, included the fake players attack: http://gamall-ida.com/f/viewtopic.php?f=3&t=356 |
patches.htm
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Quake 3 engine: |
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patches.htm
the official Linux patches are available at Icculus |
testz.htm
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testz.htm
HERE there is the explanation of the protocol. |
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