####################################################################### Luigi Auriemma Application: Colin McRae Rally 04 http://www.codemasters.com/colinmcraerally04/ Versions: 1.0 Platforms: Windows Bug: bad allocation (?) Exploitation: remote, versus clients (broadcast) Date: 04 June 2004 Author: Luigi Auriemma e-mail: aluigi@autistici.org web: aluigi.org ####################################################################### 1) Introduction 2) Bug 3) The Code 4) Fix ####################################################################### =============== 1) Introduction =============== Colin McRae Rally 04 is the famous rally game developed/published by Codemasters (http://www.codemasters.com) and released at the beginning of April 2004. ####################################################################### ====== 2) Bug ====== The bug is in a value that the servers send back to the clients when they enter in the multiplayer menu. The bugged value is the number of players in the server ("numplayers"), if it is too high it causes the crash of the client. Due the location of the bug, any vulnerable client can't play online because it automatically requests informations to all the online servers so a single malicious server can passively block the entire game network. ####################################################################### =========== 3) The Code =========== http://aluigi.org/poc/cmr4cdos.zip ####################################################################### ====== 4) Fix ====== No fix. Two months for a patch is not what I mean with "quick fix". The bug was found just two days after the pubblic release of the game and quickly noticed to the developers, but no patch has been released yet. #######################################################################