# Shrek LMP Xbox (script 0.1.1) # script for QuickBMS http://quickbms.aluigi.org get FILES long endian guess FILES # xbox uses deflate, others use zlib so let's use unzip_dynamic and avoid guessing :) comtype unzip_dynamic /* endian save CURRENT_ENDIAN if CURRENT_ENDIAN == 0 comtype deflate endif */ goto 0x80 for i = 0 < FILES getdstring NAME 108 get OFFSET long get SIZE long get ZSIZE long get ZIP long get CRC long if ZIP == 0 log NAME OFFSET SIZE else clog NAME OFFSET ZSIZE SIZE endif next i